Learning IK and a new mechanic!
Mage Runner » Devlog
I've finally finished this semester so I should have a bit more time to work on this project. The first thing I did this week was work on learning how to make an intractable rope. This rope allows the player to swing across gaps. The next feature that I am still working on is Enemy AI using inverse kinematics. I'm taking inspiration from Rainworld's creatures. I made a simple spider creature that uses the A* pathfinding like the other enemies I have. The legs don't move like I want them to and it has trouble moving fast, but I'll keep working on it beginning next week.
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Mage Runner
A fun little platformer isnpired by games such as Rainworld, and Astortion
Status | Prototype |
Author | Smug |
Genre | Platformer |
More posts
- Prototype launch and future of the project.Jul 01, 2024
- Updated Visuals + AudioJun 29, 2024
- Post break warm upJun 21, 2024
- UI implementations and testing charge attackJun 09, 2024
- Small Updates to existing systemsJun 02, 2024
- Elemental System!May 25, 2024
- Small updates to scope and mechanicsMay 19, 2024
- Working on new rooms and testing out camera typesMay 11, 2024
- A New room! (dev log 4)Apr 27, 2024
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