UI implementations and testing charge attack


This week I've started working on the UI of Mage Runner and finishing the charge attack I've been working on

UI

You can now see the player's HP, and the elements of your next two spells.

Charge Attack

When you hold down the fire button a little indicator now pops up to show you when the laser is charged up.  The laser deals rock elemental damage for the time being, as I wanted it to be somewhat of a neutral element.

What's next?

As we get to the middle of summer I want to try to get a demo of the first level out, if not this coming week, the next. After that, I plan to put this project on the back burner so I can work on other projects and get practice in other engines. But next week I'm planning to take a break so don't expect a update next weekend

Get Mage Runner

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