Dev Log 1
Hello, I've been working on this little game of mine for a couple of days and wanted to post some progress on it. So far I've gotten the first room of the first level done. Tech wise I've taken advantage of Unity's 2D lights and Pixel camera to get a nice visual style.
As for features, I've started the skeleton of a spell system that I want to slowly expand into different element.
As for the future I've been planning out the layout of the building in which the games tutorial takes place. I want to showcase the games platforming elements such as wall jumping and rope swinging. I don't have a timeline for when that will be done its just want I plan to do next.
Visual wise I plan to make my own sprites with my own style. But right now im using this for my character. If I have enough patience for it I want to possibly look into doing procedural animation.
Get Mage Runner
Mage Runner
A fun little platformer isnpired by games such as Rainworld, and Astortion
Status | Prototype |
Author | Smug |
Genre | Platformer |
More posts
- Prototype launch and future of the project.Jul 01, 2024
- Updated Visuals + AudioJun 29, 2024
- Post break warm upJun 21, 2024
- UI implementations and testing charge attackJun 09, 2024
- Small Updates to existing systemsJun 02, 2024
- Elemental System!May 25, 2024
- Small updates to scope and mechanicsMay 19, 2024
- Working on new rooms and testing out camera typesMay 11, 2024
- Learning IK and a new mechanic!May 04, 2024
- A New room! (dev log 4)Apr 27, 2024
Leave a comment
Log in with itch.io to leave a comment.